Talk introduces the possibilities of brokenness in games and art, through looking at what play is as a process. Using examples of artworks I and horror I will talk about how art can function as something to encourage agency and speculation.
Uma Breakdown is an artist/writer/researcher working around horror studies, feminist literature, and queer games. Last year they finished a PhD about The Evil Dead, care, trans* écriture féminine, disaster and play. Also in 2020 they presented a plant horror RPG (with Una Hamilton Helle, Eltons Kūns, and Erik Martinson) at Kim?, Riga; a video game about sleeping on the ground next to animals for FACT, Liverpool; and a short story about SSRIs and Artaud for Ma Bibliothèque. They are currently researching criminality as love/writing in Genet and Cixous.
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